Sheng Zhang

Sheng Zhang

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First Name * Sheng
Last Name * Zhang
Username * zszs
Country * China
City Chengdu
Languages ChineseEnglish


Current Position Artist;Educator / Instructor;Lighter;Matte Painter;Modeller;Renderer;Technician
Areas of Expertise Digital PaintingGames ComputerMotion Picture or VideoSculpture
Preferred Tools MAYAZBrush3ds maxSOFTIMAGE|XSIAfter EffectsPhotoshopCharactersArt DirectionCompositingMental RayTexturingVrayLightingModelingBodyPaint 3DDeep PaintHDR Shop3D Matte PaintingMudboxVue


Availability: Freelance


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Excel at high-quality modeling, uv unfold, texturing, lighting, rendering, 3D matte painting, Maya Ncloth, hair and fur.
Familiar with Character Bind Skin,RigidBody Collision,Simple maya particles and Fluid.
Experienced to use various software as Maya, Zbrush, mudbox, photoshop, VUE, 3dsmax, Aftereffect, boujou, uvlayout, unfold3d, deeppaint3d, HDRIshop, and xnormal.
Eager to learn new software and tools; fast learner.

1999-2003 Sichuan Fine Arts Institute Painting and Computer Graphics (CG)
2007-2008 China Central Academy of Fine Arts Painting

Working Experience:
Worked in Chongqing Deep Blue Animation Company in 2003 and was mainly in charge of modeling, lighting, and rendering.
Working as a senior animation lecture in Chengdu Fine Arts College of Sichuan Conservatory of Music from 2003 to 2009. During this period, many works of my students won the top CG awards under my supervision.
Have been the 3D technical animation consultant for the biggest CG animation website since 2005.
Participated in many programs of 3D advertisement and animation since 2004.

Contests and Awards
Participated in “China Computer Graphics Festival 2003” and my work “The Spirit of Trees” won the award of Excellence in the professional group.
The CG work “7980” cooperated with my colleagues was chosen to be shown in the “Digital Art Exhibition – Collection of Works from Chinese, Japanese and Korean Artists” held in Japan.
“7980” was also selected to participate in the “China First Contest of Art Design” in 2005 and won the second price.
In 2006, six of my works were published in the China most famous magazine “CGM”.
In 2009, my work “Meet You” was on the front page of many world renowned CG websites as 3dtotal、highend3d, 3dm3, cgarena, cgchain,3dartistonline and won the “Excellence Award”. I was invited to write on the process of making the character.
“Meet You” was also published in the British magazine “3DArtist” and the e-magazine “Cgarena”.
This is a link of "Process of Making Meet You" :

In 2007, I wrote a book named “Practical Technics in Using ZBrush 3 to Build High-Quality Models”, which published by POSTS & TELECOM PRESS in 2008. More than 10, 000 copies were sold and was a best seller.


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